EXCLUSIVE PART TWO: When the the rightful IP owner steps up
by Vryl Valkyrie
March 26, 2008
HalfLife 2 textures photographed in Valkyrie’s inventory that show textures sold unchanged and labeled “Custom Made.”

Editor's Note: This is part two of a follow-up to last week's story that Marlin Studios had granted one Second Life resident the exclusive rights to resell its textures, owner of 3D Concepts. Vryl Valkrie explains to SLNN and SL residents what has happened in the wake. Part One can be found here.

The issue that happened with LillyBeth Filth in regards to Marlin Studio textures is not the first time that it seems to me Filth has contradicted herself.

Via a notecard inside Second Life, Filth told me that she contacted Valve corporation 18 months ago and was given permission to use and resell the Half Life 2 textures with full copyright.

Last week, she told me that she only knew these were Half Life 2 textures 12 months ago.

Months ago, she claimed that she downloaded them from the net and last week she said that she bought them as a DVD from SunenRec Ayoob (Second Life avatar name). She said that he claims to be the original creator/artist of Half Life 2 textures and that she was his victim.

She also claims that she merely sold them for L$10 each to cover upload costs. If that were the case,
upload costs would have been covered years ago. Furthermore, she charged more than L$10 each.

The reality is that she has been selling them since 2005 until last week when I informed her that
I had personally contacted Valve Corporation via a telephone call. A representative from Valve told me  that Valve has not given permission to her or anyone else to resell their textures. He said that they did release them into the public domain as a Creative Commons Public Domain License, strictly for their players to modify their gaming maps - but not to resell.

Marlin Studio Textures and Half Life 2 textures are not the only textures that TRU appears to have sold
illegally. Through the years whenever most people have approached her about her reselling pirated textures, she responded aggressively and with an in-house ban to her virtual land.This was the case with Obscuro Valkyrie and others. She has even threatened to sue me for slander.

The day after she removed thousands of Marlin Studio textures from her store inside Second Life last week she approached me, begging forgiveness, offering friendship and even a refund for the monies I have personally spent at her store. When


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Comments
so does everyone that bought these textures get a refund now?
Ann Otoole |
Ann, if that were the case she'd owe me about 25K in linden. :(( What does this mean for those of us who bought these textures in good faith?
Kay |
Anyone purchsed Marlin Studio textures in the past (one or 1.000) should contact Vryl Valkyrie and she ill give you a license that will allow you to use Marlin Studio textures legally.
Garret Bakalava |
Does anyone else find it wier the author talks about themselves (Vryl Valkyrie) as if they were a seperate person? And interesting to have one texture seller bashing another, smacks of self serving business tactics. And on another note, if something is "public domain", you have every right to sell it, or base other works off of it. Public Domain means the creator has given up all rights to it. It now belongs to the public. For instance, the works of Shakespear are Public Domain. Anyone can publish them in a book and sell it. Perfectly legal.
Kevin |
The textures from Valve and Marlin Studios are not public domain and the issue at hand pertains to intellectual property that was acquired without a license and then resold without a license.
Ann Otoole |
All I can say after reading this wow. We've worked with TRU when they alerted us that a resident had put some of their textures up for bids in our auctions. I was certainly under the impression that TRU was a champion for the cause. This news is very disturbing and I'll certainly be interested in seeing if we get both sides of the story.
Shannon Nohkan |
Kevin:
Only the editor's notes that I wrote refer to Vryl Valkyrie as "Valkyrie". The editor's notes are in bold and are labelled as such. Those are the only words in this piece that were not written by Vryl Valkyrie. Thanks.
Garret Bakalava |
I don't doubt TRU has crossed the line (more than once).

But, c'mon now, this is not what you'd call balanced news reporting. Nor does it pretend to be; which is a damned shame. It appears to be the beginning of a boxing match, wherein the first fighter is likely to bloody her own nose before her opponent even steps into the ring.

Shame on you, SLNN, for not being more conscientious about what you rush to press. If there's a story, here, investigate it and report. Handing over the mic, to one of the brawlers--for an "exclusive" multi-part story-- is irresponsible.
A Different Ann |
The article clearly states the representative from Valve said the textures had been released to the public domain. If that's false, the article should be corrected.
QUTOE: "I had personally contacted Valve Corporation via a telephone call. A representative from Valve told me that Valve has not given permission to her or anyone else to resell their textures. He said that they did release them into public domain,"
Kevin |
To A different Ann and all readers:

I spent hours and hours with Vryl Valkyrie looking over documents, emails, textures and some other hours learning about industry standards for the sale and distribution of textures. I verified every fact and many other facts that are not written here. Valkyrie's opinions are her own.

I have read communications that are not printed here. I was fully prepared to write the story myself.

Because Ms Valkyrie lives in a vastly different time zone than I do, when I came on duty this afternoon to SLNN, Valkyrie had written a press release, and I felt it was well-written and articulated what she wished to say.

I could have made a different decision, I am sure. This is the decision I made: I offered to print Ms. Valkyrie's own words.

I did contact the other party and had I been given a bit more clear timeframe as to when I might receive a statement from the other party, I might have held up longer.

These are tough decisions.

I do welcome a statement and have been promised a statement by a TRU representative.

I will certainly give that statement the same diligence and respect to which I granted this piece.
Garret Bakalava |
Let me step in and say that the full quote says that Valve like Marlin Studios never gave permission for anyone to sell their textures as textures. There is a difference between selling something "made" with a texture than selling the texture itself as a texture.
A "gaming map" is an object made using a texture; a gaming map is not a texture.

The sale of textures and the laws governing textures differs from the sale of objects made using textures.

Because it is important to make objects in SL that use legal copies of textures, if one wishes to resale the objects made, one must be diligent to use legal textures, from what I have learned over the past days.

Here is the full quote from
Valkyrie's piece:

"A representative from Valve told me that Valve has not given permission to her or anyone else to resell their textures. He said that they did release them into public domain, strictly for their players to modify their gaming maps- but not to resell."

Thank you.
Garret Bakalava |
The rest of that sentence, Kevin, reads:

"... strictly for their players to modify their gaming maps--but not to resell."

In other words, the manufacturer expressly seeks to limit the owner's useage rights (a common practice).

It's contradictory to limit rights and then "release" the content to the "Public Domain. "

Basically, that quote is internally inconsistent. The author should have sought clarification.
A Different Ann |
Kevin, if you wish.. feel free to contact Valve yourself. Valve released the textures into the public domain of their players in order that Valve players of the Half Life 2 games could customize their playing maps, similar to skin. I think that most of us are intelligen enough to understand the difference between taking possesion and claiming ownership over something we never owned in the first place.. especially when it was not given to us. Yes, there is a huge difference between commercialization of a product and license to simply use it, so please let us nto play games with words here.
Vryl Valkyrie |
I was a TRU customer long before I ever became a reseller. I personally spent over 120K Lindens at TRU. Thousands of people have been ripped off by TRU textures. The real victim here are the consumers, not the store who ripped them off. The reality is that people who were buying textures at TRU were paying a legal price for bootleg basically. For the record, this is most certainly not a boxing match. People have been ripped off and deserve to know the truth that they bought illegal textures from an outlet who hypocrtically waves teh copyright flag in everyone's face. In the end, it all turned out to be a lie. People have a right to know, to be angry and why would anyone want to defend the right to piracy? The right to steal? To take that which does not rightfully belong to you? This is not about a texture store but about a texture store gone bad, building their business on the works of others illegally... It is about deception and dishonesty. It is ultimately about the Intellectual Property rights of others and respect those rights.
Vryl Valkyrie |
I'm glad to see you acknowledge that you "verified every fact," Garret.

Libel suits can be a real nuisance.
A Different Ann |
Criminal suits can be too.. especially when caught stealing. :-)
A Different Person |
Yeah, but how can you steal when in the TOS, it says that Lindens are not a currency, but just a license. So if no money is involved, where's the theft?
Person2 |
Some people seem to be using technical legal words ("terms of {the} art {of law}" incorrectly. Also, Linden Dollars have actual value, regardless of whether Linden Lab guarantees to always convert them into US dollars. None of that changes the fact that people gave something of value and may have been defrauded, or that Marlin had a clear intent in granting a specific license to use their textures (but perhaps made an inconsequential mistake in the wording).

How about discussing what happened, rather than pretending that nothing happened on any side?
Anonymous Coward |
well i got bit by the downstream effect myself so i entered a pjira feature request in case anyone is interested;
http://jira.secondlife.com/browse/VWR-5868
"Provide means to remove/replace textures, body parts, objects, etc. in the asset system"
Ann Otoole |
A while ago, people were calling for linden labs to take a more active role in preventing IP theft... I raised the possibility that this policy could be abused, in that persons who stole the work of others could claim to be the original authors and have the legitimate owners banned or their property taken by Linden Labs... It would seem that the scenario I warned of has come to pass... How many times has TRU successfully gotten innocent content creators' work removed due to these bogus IP declarations? And what remedy does Linden Labs have for this?
Dude |
There seems to be some real misunderstanding of intellectual property law. First of all, if you put something in the "public domain" then you basically give all rights to everyone (including commercial rights), with the exception of moral rights. In this case, it's not clear that the textures were put in the public domain however. (Commercial enterprises almost never put their IP in the public domain so I find it unlikely.) Also, the Mona Lisa example is a bad example because it's so old that all copyrights (on the original) have expired - so I *could* paint a Mona Lisa with a different nose and that would be fine.
Troy McLuhan |
"The Creative Commons licenses enable copyright holders to grant some or all of their rights to the public while retaining others through a variety of licensing and contract schemes including dedication to the public domain or open content licensing terms. The intention is to avoid the problems current copyright laws create for the sharing of information."

http://en.wikipedia.org/wiki/Creative_Commons
Vryl Valkyrie |
Varyl -- If you provided the Wikipedia excerpt on Creative Commons in an attempt to address others' comments (here) regarding "public domain" (and the Valve art), then you missed the mark. Go back to Wikipedia and query "Public Domain."

Otherwise, I'm not sure why you contributed that post. Fill me in?

Garret -- I'm curious, how many more "parts" to this story can SLNN readers expect to see? Does the series conclude when Vryl finishes writing and commenting? After Lillybeth responds, in kind?

This 'story' appears to be a repeat (and elaboration) of an (now closed) SLexchange thread which can be found by querying either Vryl's or Lillybeth's name.

Is SLNN the new vehicle to deliver 'forum-chatter-as-news-content?'
A Different Ann |
While this story is labeled an "opinion piece," SLNN REPORTER Garret Bakalava says she's done the research/fact-checking.

I haven't seen another "news" agency employ THAT approach before; having their reporter endorse an editorial
contribution. Color me naive.
A Different Ann |
A Different Ann, I'm rather amused by your sense of loyalty to a situation where theft has occurred as opposed to seeing the relevance of what has happened. I can certainly understand anyone’s desire to see proof in such a situation as this, the allegations are serious. However, have you bothered to contact Vryl in World or do you feel a kinship to TRU which stops you from acknowledging what has happened, is “not okay”, and a once trusted business has illegally made a lot of linden and real life currencies off of lies and the backs of honest SL citizens.
I expect next, someone from that business will crawl out of their hole and claim that it was someone else’s fault and they had no clue. Get the boat ready guys, I see TRU crying a river.
Kay |
Where is Marlin in all of this, why, if Valve is so concerned about this, have they not been a presence? Why did Valkyrie, who has made public claims to be a graphics professional not recognize the textures earlier, or did she? She provided no time frame on when her discoveries took place in conjunction with only now coming forward when she has a new business?
Valykrie states “Marlin Studio Textures and Half Life 2 textures are not the only textures that TRU appears to have sold illegally.” Where is the information to support this “fact”?
She further states “Through the years whenever most people have approached her about her reselling pirated textures, she responded aggressively and with an in-house ban to her virtual land.This was the case with Obscuro Valkyrie and others.”
Why is there not a direct quote from Obscuro? “Most people”? How many and who are they? God knows I have banned plenty of people from my place of business given that they were rude, obstinant and downright ugly. . Ever stop to consider that her banning people results from accusations from people who have no standing and no clue who she does or does not have a licensing agreement with?
This is hearsay, this is slander, this is a bloody shame.
PoeticLicense |
If you bothered to read both parts of this story, you would have seen plenty of damaging evidence. If you would have read the posts on the first part, you would have seen a statement from Obscuro Valkyrie. If you would have read further, you would have realized that Vryl Valkyrie as the authorized representive inside Second Life is the one who would speak on these issues pertaining to Marlin textures inside Second Life. Concerning Valve, or other texture dealers, do not underestimate the goings on behind closed doors. Vryl Valkyrie has just as much right as a consumer and concerned citizen to bring this matter to light as anyone else. Why would anyone defend the rights to steal other than the close friend of the thief.
PoeticJustice |
"A representative from Valve told me that Valve has not given permission to her or anyone else to resell their textures. He said that they did release them into the public domain **as a Creative Commons Public Domain License**, strictly for their players to modify their gaming maps - but not to resell."

The "Creative Commons" allows you to license something for non-commercial use, while retaining copyrights. I think the Valve rep mis-stated the license name, but there is a "CC non-commercial" version.

I was sorting through a huge freebie texture folder and noticed some textures with Lilybeth Filth as the "creator". I recognized some of the textures as being reduced pixel versions of some popular wallpaper designs. Except for resizing the elements of the images are the same.
Tsu Dho Nimh |
OMG, that woman is below contempt. I cannot believe she is claiming the SunenRec sold her those textures. LillyBeth approached him to create original textures for her as he is quite a talented texture artist. The deal she offered was one that was not at all advantageous to him, so he refused.
At the same time as this was happening he developed THE original Texture Display in SL that LillyBeth used to sell her textures from. This was mid-2005.
She was ALREADY selling Half-Life and Quake textures then. Another SL avatar eventually released all the Evil (Quake) textures in a freebie box to try to counteract TRU selling and claiming as theirs these textures.
The stories I could tell you....
About Time |
I stopped buying from TRU in 2006 when someone posted a link to Marlin's site in one of Lilybeth's "ZOMG! Someone is stealing mah textures!" threads. People have known for at least 2 years that she's selling stolen textures, despite the number of forum threads she's started and the number of DMCAs she's filed. What comes around goes around. She deserves to have her ass handed to her on a plate by the original creator of the textures.
Thing 1 and Thing 2 |
Does anyone else find it odd that Poetic Justice pens one comment, then writes another which seems to be 180 opposite in view and in response to his/her first posting? Huh?

/me suspects this person is forgetting to clear their cache btwn posts that are supposed to look like they're written by two different people. LOL
Bemused |
Bemused, there are two different posters there, PoeticLicense and PoeticJustice.
anonymous |
About Time and Thing 1 and Thing 2 .. can you please contact me inside Second Life? I would love to speak to you both. Anyone else with more information pertaining to this story, please feel free to contact Vryl Valkyrie inside Second Life. Thank you.
Vryl Valkyrie |
This is wonderful news. As a content creator, I've purchased a hundred or two thousand L dollars of TRU textures from them. This is absolutely bullshoot.

Now what does a person do?
If you find out that she didn't create the textures, then what?

Also, has she even created any textures of her own or is this
just another con that has been going on for years?

I'm really disturbed about this article. If TRU is stealing they should be shut down immediately after refunding all that can prove they purchased from her their money.

Just Wonderful
Just Wonderful |
My first post...
http://jira.secondlife.com/browse/SVC-676?focusedCommentId=39376#action_39376

My second post...
http://jira.secondlife.com/browse/SVC-676?focusedCommentId=39832#action_39832

Lillybeth's response, naturally denying everything.

She claims that this incident never happened, but I just so happen to have one of those ebay'd DVDs for $9.99.

And this is after she threatened to sue one of my business partners, a miss Jasmin Marquez, even after original PSDs were exchanged.
http://jira.secondlife.com/browse/SVC-676?focusedCommentId=52087#action_52087

Lillybeth is a thief, and a liar. Thanks Valve, for laying the pwnage down.
Kamilion |
The Vindictive tone of these articles makes it abundantly clear that there is more going on here than simple journalistic interest. You mention that you recieved 50k, and act as if it were foisted upon you, however you decline to comment on whether you actually kept or returned that money. Personally I think these articles go way beyond a simple statement of the fact, independant and objective, and your tone actually lowers the integrity of SLNN as a whole - i'm actually shocked it got printed, somehow I doubt the editors got final copy.

Reporting the facts objectivley is one thing - this is quite another - your words seem petty and spiteful, rather than insightful. I think SLNN needs to be careful whom it recriuts as news contributors, in this case, clearly they have got it wrong.
Apple |
Perhaps I can quell the chaos in SL concerning Marlin Studios textures. I'm Tom Marlin, president of the company.

First I'll mention that I WAS contacted by SLNN to verify the facts in this story.

I'll attempt to make this simple to prevent anything open to interpretation:

1. Prior to March 2008, NO ONE was ever given permission to resell or distribute in any way, shape or form, Marlin Studios textures or derivatives of the textures in Second Life.
2. There are NO Marlin Studios textures or models in public domain.
3. When you buy a Marlin Studios texture or model, you don't own it. You are given license to use it within your artworks, with certain conditions.
4. When you legally purchase a Marlin Studios texture and modify it, that's called a derivative work and is the property of Marlin Studios, and subject to the same licensing.
5.Our licensing is based on International Intellectual Property Law. It's the same law that is the basis for every entity's End User Licensing Agreement Concerning intellecutal property. There are both civil and criminal penalties for violating these laws and subsequent licensing agreements derived from it.
5. Recently, we approached SL's Vryl Valkyrie with an exclusive offer to resell Marlin Studios textures within SL. She is now the only authorized reseller of Marlin Studios textures within SL. She now sells them in her SL store, 3D-Concepts.

On a personal note, I know Vry Valkyrie out of SL and know her to be an honest person with a high level of integrity. I'm sure she will do well in providing the SL community with the quality textures we have been providing since 1997. This is evidenced by her offer to give license to anyone who has unknowingly purchased our products illegally. I think most corporations would have made these customers pay.

And look, folks, Marlin Studios isn't the bad guy here by any means. I founded and have operated this company on one basic premise: HONESTY and CUSTOMER SERVICE.

We are not a corporate monlith by any means. Outside SL, we're known as the good guys in the 3D community, for 11 years offering both low-priced textures for mainstream users (our seamless textures average about 20 cents each on CDs)and state-of-the-art products for high-end users.

This is evidenced by the literally thousands of games that have been created with our textures dating back to the onset of the shareware game days. Our products are also used in dozens of feature length films, like Star Wars, Shrek2, Matrix Reloaded and Matrix Revolutions.

I've watched up-and-coming 3D artists over the years turn their careers upward by using our textures in their works. Many have gone on to be the brightest minds and finest 3D artists we have today.

I hope by using our textures in 2L you will enhance your virtual experience and build on career opportunities at the same time.

Like Rodney King once said, "Why can't we all just get along?" (and maybe have lots of fun at the same time!)
Marlin Studios |
OOPS! In the above post, I misspelled our reseller's name (duh!)

It is VRYL Valkyrie. Sorry.
Tom Marlin |
@ Kay RE your comment: "Different Ann, I'm rather amused by your sense of loyalty to a situation where theft has occurred..."

My dear. you have a vivid imagination.
A Different Ann |
Take a gander at the Fabrics wall textures at the "approved" Marlin studios store. I can guarantee that many of those "textures" are indeed actual, copyrighted textile prints. Looking at the printed selvage edges of some of those fabrics, not a single one bears a copyright which belongs to Marlin.
Pot Kettle |
@ so-called "Pot Kettle" - Unless you have proof then such accusations are pretty much an attempt to cause damage and would thus qualify as libel. Especially if your affiliated with someone under investigation.

So bring the proof. Otherwise it is not recommended to make claims intended to harm businesses unless you like the liability.

Remember, there are 2 guys that thought they could hide behind a computer screen but Eros found them anyway. Your IP address is logged and the bread crumb trail leads to your door. And using technical means to hide your IP address pretty much serves as proof of criminal intent.

Bad idea to sling mud into the world of business these days. Can't even be critical of a certain virtual world company anymore.
Ann Otoole |
@ Ann - Seems Pot Kettle has little to worry about. Marlin Studios hasn't even taken action against TRU.

And it's a clear overstatement, your comment about IP masking. Silliness.

How about we (now) get back to whatever's left of this story, and not focus on each other?

And when do we get to hear from L Filth?
A Different Ann |
TRU is also known to be reselling Lemog 3D textures, those from an artist known as Nifran Tay, and also once carried a hefty portion of the stock textures from tiledtextures.com. I also recognized the Valve textures in TRU. I was banned from the store once for pointing out all of the illegal textures sales being made there. As one commenter above mentioned, I, too, recognized wallpaper images snatched from online (tangible) wallpaper stores used to demonstrate their (physical) stock. Also, although this is pure speculation on my part, I believe it is reasonable to state that Filth likely doesn't know that the elements she uses to create her "architectural" textures (gargoyles, cherubs, etc.) must also be used with a license. In essence, I applaud Vryl for this article. If more people could expose that TRU filth for its true self (this time, "true" with an E instead of a fake rendition of the word which is simply fraudulent use of the term), perhaps we could shut down TRU and put Filth out of business, so she can take that muddy minge of hers out of SL (did anyone else see the in her profile a year or so back!? UGH!).
Burnt |
"So bring the proof. Otherwise it is not recommended to make claims intended to harm businesses unless you like the liability."

Walk into any JoAnn's Fabrics. Head over to the Calico prints section, or the quilting fabrics. Pick up some bolts and look at the copyright on the selvage. There's the proof. Hancock's carries them. Walmart also carries quite a few of them if you want to look there.

Quite a few of them look like SSI, Waverly, Sideny Freedman, and Robert Kaufman, fabrics. There are some Northcott fabrics in there for sure. There's a particular one with little bears that I believe is a licensed print.

Check out Fabric.com if you can't get to a brick and mortar.

I'm just pointing out that Marlin does not own copyrights to all of the textures that are in Valkyrie's "approved" location.

I'm not doing all the investigating for you, but here are a few.

Fabric339
http://www.tias.com/11052/InventoryPage/1676412/1.html

Roses Mauve - this is a quilting fabric and was made in MANY different tone-on-tone colors. The green-on-green is in Valkyrie's location.
http://www.sugareestitches.com/fabrics.htm

http://www.gotfabric.com/SearchEngineCatalog/calico-cotton-rose-print-quilt-fabric---blue.htm
Pot Kettle |
Isn't it interesting that inane attempts are suddenly on this thread to smear and discredit Marlin Studios (a highly successful 14 year old company) all of a sudden?

Uh, I think this was not the original subject of this article. The subject was who was pirating Marlin Studios textures, plus many others over the years, in SL.

Makes you wonder who the real author of these posts is. A word of advice about maintaing a company's positive reputation in the world: When you're in a hole, stop digging! :-)
Tom Marlin |
I've yet to see anyone attempt to smear or discredit Marlin Studios. I just find it fascinating that they're sending cease & desist letters when they're guilty of the same thing. Yes, the subject is who is/was pirating "Marlin Studios textures." However, Marlin is doing some pirating of their own. Thus, Pot, meet Kettle. Maybe the two of you could work together.
Pot Kettle |
Pot Kettle seems to have done a lot of legwork to make his/her point.

Rather than address the merit (or not) of those claims, Tom Marlin responds defensively and with attempts to raise suspicion about the poster's identity. Let's not forget his patronizing 'word of advice.'

Tom -- It doesn't bode well, you dodging the claim. Isn't that what Lillybeth purportedly did when she'd been confronted? hmmm?

Address, don't attack or defend. You lose credibility and raise a new set of doubts about the manner of your becoming (if it's so) "a highly successful" etc.
RU Serious? |
Give up LillyBeth (or her army of "fans") These continued thinly veiled attempts to discredit just make you look silly.
Let It Go |
I seriously doubt that producers of the Matrix or Valve corporation would use his images aka textures if they were not legitimately protected by IP copyright. This is why Marlin responded as he did because this whole attempt at turning the tables is pathetically funny, especially coming from psuedo names.

Photographs and original artwork under the brand Marlin Studios is 100% protected by intellectual property copyright law. He would not be able to conduct business in the past 13 years with some of the clients that he has who demand that such proof of copyright be presented before use if that were not the case.

Secondly, is this really the can of worms you want to open pertaining to IP's? If that is the case, many on SL are violating IP with their photo resources, fashion designs *cough* and so on, snatching images illegally from the net, modifying as if they own it. But this is not the case of Marlin Studios. All of these textures are a combination of original artwork and professional photography created specifically for the 3D world, whether it be films or games like Half Life 2, not snatching of images from the net.

The reality is that Lillybeth Filth has rightfully earned the reputation for IP theft and intentional violations of the copyrights of others, often misrepresenting herself. Since this story was released, numerous artists have contacted me telling me horror stories of how Filth has basically ripped them off.

Perhaps it is time for the victims of Filth to pull together with evidence and file a class action lawsuit against her. At min, should present the evidence to Linden Lab for possible disciplinary actions to be taken against her. It is time that Linden Lab take IP rights and theft seriously and maybe Filth is the prime example to use.
Vryl Valkyrie |
If anyone can ever doubt the innocence or naivety of this very shrewd woman, read her SL forum posts here, dated July 2006.. one month after she began illegally selling Marlin Studios textures... and 7 months prior before she ever even contacted Tom Marlin. For the record, she never purchased a CD.

http://forums.secondlife.com/showthread.php?t=103482&page=6&pp=15&highlight=stealing+textures

Filth is a total hypocrite, liar and thief. She has ripped off countless other artists besides Half Life 2, Marlin Studios, Tile Textures and many others that I am not at liberty to disclose yet. She should better count her blessings before she ends up in the dog house with nothing left but a chewed up bone.
Vryl Valkyrie |
OK after all the comments etc etc. Is anyone bothering to actually do anything or just sitting back and letting the current situation continue?
Curious |
I feel like I've been living under a rock to not have known about this story before making contact with Ms Filth myself regarding half life textures she was selling. I purchased several textures from here which I later discovered were indeed not her own and, I had been appalled that she threatens litigation to anyone stealing "her" textures and I could remain silent no longer.

She wrote back to my notecard with a tediously long reply with the follownig... "Upon inspection of the Industrial Windows you mentioned, I am uncertain exactly how long ago you saw this particular set as it was removed effectivley over 2 weeks ago".

After reading this, and seeing that she has made various different claims as to when this has been brought to her attention, I can only sit here and shake my head.
Mercy Cazalet |

 
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